Events doubled

In the upcoming new patch, the main focus is all about events. For this reason the world of Hexia and the narrative that accompanies it will be greatly expanded and augmented. More situations, more choices, more consequences; where initially there were only twenty...

Add scale in event effects

The news that the next patch will bring are not over yet! The events will be changed to scale in their effects. Each choice you make will have a different impact depending on where in the game it is made and the level of expansion of your Kingdom.This will allow us to...

New events and tier levels

Here is the news!We are working hard to improve and expand the events in the game.Many things will be changed: such as the statistics associated with each choice; events will also be significantly increased in number. But the most important thing we’re working...

Hexia version 0.0.5

Today Hexia celebrates its first month of Early Access, cheers! We are taking small steps towards a more stable game structure. Path Notes: Fixed excessive consumption of GPU and CPUFirst revision of the UI, with new icons and space optimizationSelecting a Tile, or...

Hexia version 0.0.1

The latest public update of Hexia is related to the prototype and dated November 24th (here you can find the Devlog). In almost a month, what has changed? What will you find in the Early Access version? We have revised many points of our code on Unreal Engine 4,...