Author Black Mastiff Studio

In the upcoming new patch, the main focus is all about events. For this reason the world of Hexia and the narrative that accompanies it will be greatly expanded and augmented. More situations, more choices, more consequences; where initially there were only twenty events, now more than twice as many will come from the mind...
The news that the next patch will bring are not over yet! The events will be changed to scale in their effects. Each choice you make will have a different impact depending on where in the game it is made and the level of expansion of your Kingdom.This will allow us to create more balanced...
Here is the news!We are working hard to improve and expand the events in the game.Many things will be changed: such as the statistics associated with each choice; events will also be significantly increased in number. But the most important thing we’re working on will be the tier system.Depending on the progress in the game,...
New month, new update.A small step towards something that will further stabilize Hexia. Added two new game options: Audio adjustment and first logic for graphic settings Now you can close the game menu by pressing the “ESC” key New game icon Minor updates to Hexia’s Core functions, in preparation for the future update Visit us on Discord, talk...
Our first Twitter Giveaway will give you the chance to win 5 Hexia Steam Keys! ⭐️BLACK MASTIFF STUDIO'S FIRST GIVEAWAY ⭐️ 🐣 🎁 Try to win one of the 5 #Hexia Steam keys, in three simple steps: ❤️ Like📝 Comment🔁 RT#UnrealEngine #madewithunreal #IndieGameDev #indiegames #indiegame #indiedev #gamedev #indie #giveaway https://t.co/Wu7lmcr6cE — Daevis – Black Mastiff...
In this update we have mainly focused on tiles and their buildings, adding many of them and improving and changing all existing ones.We’ve added the ability to gain Favor from tiles without improvement on them, and an upkeep with the same currency on some of the more profitable buildings. This will allow to create a...
We are working on tile upgrades, which we will release in the next update.Below you can see the work in progress of the new farm on a pond:
Another month has passed, and we are still here working hard on Hexia.I must admit that it seems that much more has passed, it is as if the passage of time has somehow widened in recent weeks. I don’t know exactly if it can be considered a positive or negative factor, but it makes me...
Here we are with a new hotfix to improve the gaming experience. Fixed all labels from “Population” to “Favor” Fixed an issue on the “Dauntless” event Fixed an issue affecting the Credits window allowing it to open infinite times Improved the answers texts in the events, now they have the shadow Minor fixes in the...
Today’s hotfix have changed some bugs that had appeared in the gameplay after the recent patch, now the hexin gain from tile improvements will be counted correctly. Fixed a bug that caused hexin’s earnings to not count correctly once a farm, carpentry, and mine was built. Better calibrated each event, reducing the loss of Favor...
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